Digital technologies / Year 7 and 8 / Digital Technologies Processes and Production Skills

Curriculum content descriptions

Implement and modify programs with user interfaces involving branching, iteration and functions in a general-purpose programming language (ACTDIP030)

Elaborations
  • developing and modifying digital solutions by implementing instructions contained in algorithms through programs
  • developing a digital game that manipulates models of real-world objects
  • programming a robot to recognise particular objects and to treat them differently, for example choose objects based on colour
  • creating digital solutions that provide user navigation and prompts with controlled repetitions, for example an information kiosk that has layers of buttons and prompts the user three times before returning to the beginning
General capabilities
  • Numeracy Numeracy
  • Critical and creative thinking Critical and creative thinking
  • ICT capability Information and Communication Technology (ICT) capability
ScOT terms

User interfaces,  Programming languages,  Branching,  Computer programming,  Iteration

Downloadable

digIT Games workbook

This lesson will help students develop a basic understanding of computer programming structures by using block language Scratch. It will also introduce student to using Python with the Makey Makey electronic input device to create a game controller.